Hi Gear: This gear is faster than first, but not as fast as auto gets. In hardcore mode, Diff Lock is disabled in this gear.Ģ. Useful for areas where you want to go faster than you can in first gear, and where there aren't any hazards to worry about. Automatic: This will shift up through the gears automatically, and will shift to reverse if the brake button is held down. You can shift between them by clicking the gearshift in the lower right corner of the screen with M/K, or by clicking the right thumbstick with a controller.ġ. You will need the Carriage attachment to transport them. I would start with small logs, as they are the easiest to transport. Then you will be ready to pick up some lumber and take it to the objectives. After that, attach a Garage Carriage to a truck that will take one, and unlock the other garages. Exploring will let you get the hang of driving, and allow you to unlock the other trucks on the map. Don’t worry if you get stuck, as you can always rescue your truck to the starting garage from the map screen. The A-469 or the C-4320 are good choices for doing so. From there, you can start by trying to reach the center of the cloaked areas of the map. It is one of the most versatile trucks in the game. Start by driving south along the wide road until you get to the end of it, where you will find a C-4320 to unlock. Don’t worry about objectives to start with, just learn how to drive the truck. You will then just be dropped into a truck, the A-469. It contains all of the trucks, and has examples of pretty much all of the terrain types featured in Spintires. It will give you a good introduction to the basics of the game. I would start with the Coast map on normal difficulty. You could do like Smed did with his maps, just load the Height.When you first start the game, you will be given a choice of maps. So basically only pavel knows how to fully import terrains If you ever attempt to load a xml from spintires in mud runner it will give a ton of errors about something taglines called, now this wont stop the map from loading but it do will make the objects over the terrain be in places they shouldn't be at for example, i have skulls Off road park converter from 2014 St to 2015 to 2016 st with no issues, but once i load the prebuild on Mud runner editor, first it calls for my old models (garage,Fuel station, Logheaps, etc) wich wont show up because mud runner doesnt have them, so i have to edit the map in st editor to remove them, then update the prebuild to mud runner and once i get all of that done and load up it shows all (preview pic and all models and trucks and things) but it wont load the terrain (the one we edit) and then crash the editor
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